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AI Insights · Timothy · April 2024

Top 5 Educational Games on Android in Poland - Q1 2024

Explore the performance trends of the top 5 educational games on Android in Poland for the first quarter of 2024. Get insights into weekly downloads, revenue, and active users.

Top 5 Educational Games on Android in Poland - Q1 2024

In the first quarter of 2024, the educational games category on the Android platform in Poland showcased varied performance trends. Here’s a closer look at the top 5 educational games based on their weekly downloads, revenue, and active users.

Toca Boca World experienced a mixed quarter. Weekly revenue peaked at around $46K in early January but saw a gradual decline, ending March with approximately $33K. Weekly downloads started strong at about 14K but dropped to around 9.6K mid-quarter before recovering to 11.7K by the end of March. Active users followed a similar pattern, beginning with 366K and dipping to 262K before closing the quarter at 316K.

LEGO® DUPLO® WORLD had a relatively stable performance. Weekly revenue hovered around $200 to $300, with a slight peak to $299 in late February. Weekly downloads remained consistent, mostly ranging between 300 to 430, with a slight rise to 432 in the last week of March. Active users showed a slight decline overall, starting at 2.4K and ending at around 2.2K.

Aha World: Doll Dress-Up Game saw a notable increase in weekly revenue towards the end of the quarter, jumping from $166 in mid-March to $345 by the last week. Downloads started strong at 7.1K but dipped to around 3K mid-quarter before climbing back to 3.7K. Active users maintained a steady range, beginning at 40K and closing the quarter at 36K.

Squla showed a consistent pattern in weekly revenue, fluctuating between $167 and $257, ending at $189. Downloads saw a gradual decrease from 211 in early January to 116 in the last week of March. Active users also followed a downward trend, starting at 763 and declining to 522 by the end of the quarter.

HEY CLAY® displayed varied performance across the quarter. Weekly revenue was relatively stable, ranging from $155 to $271, with a slight increase towards the end. Downloads peaked at 2.2K in late January but dropped to around 776 in early March, before rising again to 1.4K. Active users started at 2.3K, experienced a dip to 1.3K, and then increased to 1.7K by the end of March.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024